LEVEL DESIGN
1
DEFINITIONS
Rounds
Waves
Stage
Acts and Chapters
Maps
2
DEFINITIONS
3
THEME - OUTER SPACE
4
THEME – FIRE/ICE
5
THEME –
DUNGEON/CAVERN/TOMB
6
THEME – FACTORY
7
THEME – JUNGLE
8
THEME – SPOOKY/
HAUNTED HOUSE/GRAVEYARD
9
THEME – PIRATE
10
THEME – GRITTY URBAN
11
THEME – SPACE STATION
12
THEME – SEWER
13
THE NAME GAME
Keep the name to eight characters max.
Players don’t see the file names, so you don’t
have to be witty.
For more complex titles, use abbreviated text.
Make sure your naming conventions don’t
overlap.
Organize your levels.
14
LEVEL NAME
Functional
Location
Descriptive
Punny
15
MAPPING THE WORLD
16
FORESHADOWING
17
GOAL SETTING
Escape/survive
Explore
Educate
Provide a moral
18
REUSE
19