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IX Mythos Bestiary
Languages Common
SQ final change, hold breath, trapfinding +1
ECO LO GY
Environment any coastal
Organization solitary, pair, or mob (3–16)
Treasure NPC gear (leather armor, short sword, other
treasure)
Deep ones are synonymous with H.P. Lovecraft’s work
and are minions of the Great Cthulhu himself. A deep
one is a repulsive amphibian hybrid with a vaguely
humanoid form. They sometimes shamble upon two
limbs, and sometimes four. They can leap or hop as
well as walk or swim with natural grace. For more
detail on the culture of these aquatic creatures, see page
195.
Deep ones do not have a fixed size. When starved,
they shrink to tiny size. When overfed, they can grow
truly huge: 50-60 feet tall or more. The average deep
one is a little larger than a human, weighing some
300 lbs., and standing around 7 feet tall if not for its
Conquest through Breeding
To some, the deep ones’ ability to breed with any
creature implies they are not necessarily from the
sea (or, at least, don't have to permanently be sea
dwellers). It occasionally happens that a group of deep
ones break away from the normal sea habitat and live
in a freshwater environment, or even become wholly