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A Tcho-Tcho who categorically refuses to help in any
way is targeted for assassination if deemed a liability.

Tcho-Tcho Characters
Tcho-Tcho are defined by their class levels—they
do not possess racial Hit Dice. Tcho-Tcho have the
following racial traits.
+2 Dexterity, +2 Constitution, –2 Charisma:
Tcho-Tcho are limber and hale, but are sociopathic and
prone to in-fighting.

Cannibalism (Su): Tcho-Tcho have developed
a taste for human flesh. Once per day as a standard
action, a Tcho-Tcho may consume a portion of
humanoid flesh it carries or harvests from an adjacent
dead human. When it does so, the Tcho-Tcho gains a
number of temporary hit points equal to its Hit Dice
and gains a +2 bonus on Fortitude saving throws for 1
hour.
Poison Use (Ex): Tcho-Tcho are skilled in the
use of poison and never risk accidentally poisoning
themselves.
Skilled: Tcho-Tcho gain an additional skill rank at
first level and one additional rank whenever they gain
a level.
Warped Mind (Ex): A Tcho-Tcho’s mind is warped
and no longer truly resembles a human mind. They
are immune to all mind-affecting effects that target
humanoids specifically (such as charm person), and gain
a +2 bonus on all other saving throws against mindaffecting effects.
Wilderness Hunter: Tcho-Tcho gain a +2 racial


bonus on Perception and Survival checks.
Languages: Tcho-Tcho begin play speaking
Common. Tcho-Tcho with high Intelligence can
choose bonus languages from among the following
languages: Abyssal, Aklo, Draconic, Ghoul, Goblin,
Halfling, and Serpentfolk.

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