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Sandy petersens cthulhu mythos 399

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The Insane Dead

Alignment: A Mythos undead is always chaotic
evil or chaotic neutral, or shares the alignment of the
Great Old One it serves (which is almost always one of

Certain alchemical techniques can reanimate
recently slain bodies, but while these methods
restore the semblance of life to the victim, the
passage of death to life always results in insanity.
The insane dead are not Mythos undead—they
should be treated as zombies with the fast zombie
template. Unlike the typical zombie, the insane
dead are not intrinsically evil: their drive to
savage and harm the living is one of madness,
not organized evil. They are chaotic neutral in
alignment and cannot be reasoned with.
In rare cases, when certain alchemical
techniques are applied to an exceptionally fresh
corpse (or even to whole parts of fresh corpses)
who, in life, possessed a singularly powerful and
focused mind, the result is in an undead creature
that retains its intellect; in such a case, create the
creature as a Mythos undead.

these two alignments).
Type: The creature’s type changes to undead
(augmented). Do not recalculate its Hit Dice, base
attack bonus, or saves.
Senses: A Mythos undead gains darkvision 60 feet.
Defensive Abilities: A Mythos undead retains all


of the base creature’s defensive abilities, but also gains
damage reduction 5/—, as its dead flesh is difficult to
damage. If the base creature had 11 or more Hit Dice,
it instead gains damage reduction 10/—. A Mythos
undead gains channel resistance +2, or channel
resistance +4 if the base creature had 11 or more Hit
Dice. As an undead creature, a Mythos undead gains
all of the immunities and defensive abilities granted by
the undead type. In addition, Mythos undead gain the
following defensive ability.
Rejuvenation (Su): Unless a Mythos undead’s body
is completely destroyed (either by reducing it via
damage to a negative hit point total equal to its normal
hit point maximum, or via an effect like disintegrate),
it rises again after 24 hours have passed. When it rises,
it does so with a number of hit points equal to its total
Hit Dice. In some cases, even the utter destruction of
a Mythos undead’s body is not enough to prevent its
mind from seeking out another body to inhabit and
raise from the dead. In such cases, special rituals or
circumstances unique to that Mythos undead must
be performed in order to permanently put the undead
down.
Abilities: Str +4 or Dex +4, Int +2 or Wis +2,
Cha +4. Being undead, a Mythos undead has no
Constitution score and uses its Charisma score to
modify its hit points and Fortitude saves.
Feats: A Mythos undead gains Toughness and Iron
Will as bonus feats.


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