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Bebop assessment and development l3

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ASSESSMENT AND DEVELOPMENT 1

SCHOOL IS COOL!

Child’s name:
Grade and group:

At the end of Unit 1, the child can …

Can do with
confidence

Still learning

Next steps

• Name a new classroom object:
scissors

• Name classroom actions:
cutting

painting

pasting

coloring

drawing

Recognize the numerals 20


through 30.

Additional comments:

Teacher’s name:

Date:

This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014


SCHOOL IS COOL!

ASSESSMENT AND DEVELOPMENT 1

20
21
22
23
24

25
26
27
28
29
30
This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014



LET’S PLAY!

ASSESSMENT AND DEVELOPMENT 2

Child’s name:
Grade and group:

At the end of Unit 2, the child can …

Can do with
confidence

Still learning

Next steps

• Name games:
basketball
jump rope
soccer
• Name actions:
climb
ride
skate
hop
• Understand and follow directions:
left
right
up
down

Recognize the numerals 30
through 40.

Additional comments:

Teacher’s name:

Date:

This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014


LET’S PLAY!

ASSESSMENT AND DEVELOPMENT 2

30 31 32 33 34 35 36 37 38 39 40

This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014


ASSESSMENT AND DEVELOPMENT 3

WHAT TO WEAR?

Child’s name:
Grade and group:

At the end of Unit 3, the child can …


Can do with
confidence

Still learning

Next steps

• Name items of clothing:
nightgown
pajamas
slippers
swimsuit
swim trunks
crown
glasses
necklace
shirt
• Understand and follow the action:
yawn
Recognize the numerals 40
through 50.

Additional comments:

Teacher’s name:

Date:

This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014



WHAT TO WEAR?

ASSESSMENT AND DEVELOPMENT 3

40 41 42 43 44 45 46 47 48 49 50
This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014


ASSESSMENT AND DEVELOPMENT 4

CIRCUS FUN!

Child’s name:
Grade and group:

At the end of Unit 4, the child can …

Can do with
confidence

Still learning

Next steps

• Name circus performers:
clown

juggler


ringmaster

magician

strongman

• Understand and follow actions:
bow

wave

Recognize the numerals 50
through 60.

Additional comments:

Teacher’s name:

Date:

This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014


CIRCUS FUN!

ASSESSMENT AND DEVELOPMENT 4

50 51 52 53 54 55 56 57 58 59 60
This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014



ASSESSMENT AND DEVELOPMENT 5

I LOVE MY FAMILY

Child’s name:
Grade and group:

At the end of Unit 5, the child can …

Can do with
confidence

Still learning

Next steps

• Name family members:
aunt
grandma
grandpa
uncle
• Name actions:
eating
playing
reading
sleeping
• Understand and follow speeds:
quickly
slowly

Recognize the numerals 60
through 70.

Additional comments:

Teacher’s name:

Date:

This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014


I LOVE MY FAMILY

ASSESSMENT AND DEVELOPMENT 5

60 61 62 63 64 65 66 67 68 69 70
This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014


ASSESSMENT AND DEVELOPMENT 6

WILD ANIMALS

Child’s name:
Grade and group:

At the end of Unit 6, the child can …

Can do with

confidence

Still learning

Next steps

• Name wild animals:
elephant

flamingo

lion

zebra

rhino

• Understand and follow actions:
stand on one leg

flap

roar

Recognize the numerals 70
through 80.

Additional comments:

Teacher’s name:


Date:

This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014


WILD ANIMALS

ASSESSMENT AND DEVELOPMENT 6

70 71 72 73 74 75 76 77 78 79 80
This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014


ASSESSMENT AND DEVELOPMENT 7

YUMMY FOOD!

Child’s name:
Grade and group:

At the end of Unit 7, the child can …

Can do with
confidence

Still learning

Next steps


• Name items of food:
apple, pie

hamburger

ice cream

pizza

salad

• Understand and follow actions:
elbows down

pass

throw
Recognize the numerals 80
through 90.

Additional comments:

Teacher’s name:

Date:

This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014


YUMMY FOOD!


ASSESSMENT AND DEVELOPMENT 7

80 81 82 83 84 85 86 87 88 89 90
This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014


ASSESSMENT AND DEVELOPMENT 8

GOING ON A TRIP

Child’s name:
Grade and group:

At the end of Unit 8, the child can …

Can do with
confidence

Still learning

Next steps

• Name places:
lake
mountains
• Name forms of transportation:
bike
boat
bus

helicopter
plane
• Understand and follow actions:
pedal
row
Recognize the numerals 90
through 100.

Additional comments:

Teacher’s name:

Date:

This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014


GOING ON A TRIP

ASSESSMENT AND DEVELOPMENT 8

90 91 92 93 94 95 96 97 98 99 100
This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014


TEACHER’S NOTES

ASSESSMENT AND DEVELOPMENT

Before applying the assessments, gather the following items:







a
a
a
a
a

copy of the assessment for each child
box of crayons in a variety of colors
pencil, an eraser, and a pen
ball (for Assessment 7)
list of the children to be assessed

While completing the assessments, follow these steps:







Separate the children into small groups.
Provide the children with safe activities, such as playing with play dough or plastic blocks.
Play the Bebop Storysong from the unit you are assessing.
Sit at a table or desk with an extra chair for the child that is being assessed.

Invite the first child on the list to sit next to you at the table or desk.
Ask the child to complete the following tasks according to the unit being assessed.

Assessment and Development 1








Point to and name the scissors and classroom actions.
Take a yellow crayon and circle the scissors and the action cutting.
Take a blue crayon and circle the crayon and the action coloring.
Take a green crayon and circle the glue stick and the action pasting.
Take a red crayon and circle the pencil and the action drawing.
Take a gray crayon and circle the paintbrush and the action painting.
Find and circle the numbers 20 and 30.

Assessment and Development 2








Point to and name the games and actions.

Take a brown crayon and circle basketball.
Take a black crayon and circle jump rope.
Take an orange crayon and circle the action ride.
Take a purple crayon and circle the action skate.
Find and circle the numbers 35 and 40.
Hop to the left and to the right, and pretend to climb up and down.

Assessment and Development 3








Point to and name the items of clothing.
Take a pink crayon and color the nightgown.
Take a purple crayon and color the slippers.
Take a brown crayon and color the shirt.
Take a green crayon and color the swim trunks.
Find and circle numbers 42 and 50.
Pretend to yawn.

Assessment and Development 4






Point to and name the circus performers.
Take an orange crayon and circle the clown.
Take a red crayon and circle the juggler.
Take a yellow crayon and circle the magician.
This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014


TEACHER’S NOTES

ASSESSMENT AND DEVELOPMENT

• Find and circle the numbers 58 and 60.
• Bow and wave a pencil.
Assessment and Development 5








Point to and name the family members in the box and the actions.
Take a green crayon and draw a square around the grandpa.
Take a purple crayon and draw a triangle around the aunt.
Take a blue crayon and draw a rectangle around the action sleeping.
Take an orange crayon and draw a rectangle around the action playing.
Find and circle the numbers 66 and 70.
Walk quickly and slowly.


Assessment and Development 6







Point to and name the wild animals.
Take a gray crayon and draw a rectangle around the elephants.
Take a brown crayon and draw an oval around the lion.
Take a pink crayon and draw a triangle around the flamingo.
Find and circle the numbers 73 and 80.
Stand on one leg, pretend to flap arms, and roar.

Assessment and Development 7







Point to and name the food.
Take a green crayon and draw a square around the salad.
Take a red crayon and draw a rectangle around the pizza.
Take a yellow crayon and draw a diamond around the ice cream.
Find and circle the numbers 87 and 90.
Put elbows down, then pass and throw a ball.


Assessment and Development 8








Point to and name the forms of transportation and the places.
Take a purple crayon and color the mountains.
Take an orange crayon and draw a rectangle around the helicopter.
Take a blue crayon and draw a triangle around the boat.
Take a yellow crayon and draw a square around the bus.
Find and circle the numbers 91 and 100.
Pretend to pedal and row.

• While the child is doing the activities and following the instructions that you are giving, fill in the
assessment chart by putting a check mark (✓) in the box that reflects the child’s ability in each skill.
After assessing each child, complete the following tasks:





Congratulate the child’s effort.
Put a stamp or sticker on the copy of the assessment to encourage the child’s progress.
Add suggestions for practicing or developing a skill in the “Next steps” column.
Keep the assessment in a portfolio as evidence of the child’s progress in each unit and to refer to when
planning lessons.


This page has been downloaded from www.macmillanyounglearners.com/bebop  © Macmillan Publishers Limited 2014



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