Prepared by Dr. Della Lee Sue, Marist College
MICROECONOMICS: Theory & Applications
Chapter 14: Game Theory and the Economics of
Information
By Edgar K. Browning & Mark A. Zupan
John Wiley & Sons, Inc.
12th Edition, Copyright 2015
Copyright © 2015 John Wiley & Sons, Inc. All rights reserved.
Learning Objectives
Understand the basics of game theory: a mathematical technique to
study choice under conditions of strategic interaction.
Describe the prisoner’s dilemma and its applicability to oligopoly
theory as well as many other situations.
Explore how the outcome in the case of a prisoner’s dilemma differs in
a repeated-game versus a single-period setting.
Analyze asymmetric information and market outcomes in the case
where consumers have less information than sellers.
(continued)
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Learning Objectives
(continued)
Explain how insurance markets may function when information is
imperfect and there is the possibility of either adverse selection or moral
hazard.
Show how limited price information affects price dispersion for a
product.
Investigate advertising and the extent to which it serves to artificially
differentiate products versus provide information to consumers about
the availability of products and their prices and qualities.
Copyright © 2015 John Wiley & Sons, Inc. All rights reserved.
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Understand the basics of game theory: a mathematical technique to study
choice under conditions of strategic interaction.
14.1 GAME THEORY
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Game Theory
Game theory – a method of analyzing situation in which the outcomes
of your choices depend on others’ choices, and vice versa
Elements common to all game theory:
Players – decision makers whose behavior we are trying
to predict and/or explain
Strategies – the possible choices of the players
Payoffs – the outcomes or consequences of the strategies
chosen
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Determination of Equilibrium
Payoff matrix – a simple way of representing how each combination of
choices affects players’ payoffs in a game theory setting
Dominant strategy – a case where a player is better off adopting a
particular strategy regardless of the strategy adopted by the other player
Dominant-strategy equilibrium – the simplest game theory outcome,
resulting from both players having dominant strategies
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Table 14.1
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Nash Equilibrium
Definition: a set of strategies such that each player’s choice is the best
one possible given the strategy chosen by the other player(s)
All dominant-strategy equilibria are Nash equilibria.
Not all Nash equilibria are dominant-strategy equilibria.
Not all games have a Nash equilibria.
Nash equilibrium is closely related to the analysis of the Cournot
oligopoly model.
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Table 14.2 - Nash Equilibrium
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Describe the prisoner’s dilemma and its applicability to oligopoly theory
as well as many other situations.
14.2 THE PRISONER’S DILEMMA
GAME
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The Prisoner’s Dilemma Game
The most famous game theory model in which self-interest on the part
of each player leads to a result in which all players are worse off than
they could be if different choices were made.
Dominant-strategy equilibrium
Nash equilibrium
Wide-applicability
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Table 14.3
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The Prisoner’s Dilemma and Cheating
by Cartel Members
Outcome: each party acts in their own self-interest, resulting in all
parties being worse off
Alternative plan: all parties agree to collude
Two strategies for each party:
Comply – maximizes combined profit for parties
Cheat – stronger incentive for each party with potential
for larger individual profit but lower combined profit
Success of collusive agreement depends on:
Enforceability
Number of parties
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Table 14.4
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Table 14.5
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Explore how the outcome in the case of a prisoner’s dilemma differs in a
repeated-game versus a single-period setting.
14.3 REPEATED GAMES
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Repeated Games
Repeated Game Model – a game theory model in which the “game”
is played more than once
“Tit-for-tat” – a strategy in which each player mimics the action
taken by the other player in the preceding period; 2 alternatives:
comply, cheat
Outcome:
Cheating in current period can result in losses in subsequent
period
Disincentive to cheat
Strengthens incentive to collude
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Table 14.6
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Do Oligopolistic Firms Always
Collude?
Restrictive assumptions underlying Repeated Prisoner’s Dilemma
Game:
Only two firms
No entry into the market
Firms have identical costs
Firms produce the same product
Each firm has complete knowledge of both firms’ payoffs for all
strategy combinations
Demand and cost conditions do not vary over time
The game is repeated indefinitely
Relaxing any assumption weakens the stability of collusive behavior in
an oligopolistic industry.
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Game Theory and Oligopoly: A
Summary
Game theory – provides a technique that is suited to investigate
strategic interactions between oligopolies
No general theory of oligopoly exists
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Analyze asymmetric information and market outcomes in the case where
consumers have less information than sellers.
14.4 ASYMMETRIC INFORMATION
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Asymmetric Information
Imperfect information – the case when market participants lack some
information relevant to their decisions
Asymmetric information – a case in which participants on one side of
the market know more about a good’s quality than do participants on
the other side
The “Lemons” Model
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The “Lemons” Model
Market application: pre-owned cars
Long-run outcome: low-quality cars tend to drive out high-quality cars
in the presence of asymmetric information
Market responses:
availability of information can increase market
efficiency
information is scarce and, consequently, costly
Benefit from information will not always be worth
the cost
it might be efficient for consumers to be less than fully
informed
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Explain how insurance markets may function when information is
imperfect and there is the possibility of either adverse selection or moral
hazard.
14.5 ADVERSE SELECTION AND
MORAL HAZARD
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Adverse Selection
Adverse selection – a situation in which asymmetric information
causes higher-risk customers to be more likely to purchase or sellers to
be more likely to supply low-quality goods
Application – insurance markets in which the assumption of full
information (both firms and customers know the risks) is modified
Possible outcome – higher-risk customers tend to be insured and lowerrisk customers choose to remain uninsured
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