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Sandy petersens cthulhu mythos (1) 401

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Energy Beams (Su) As a standard action, but no more
often than once every 1d4 rounds, an eye of the watcher
can fire 1d20 energy beams from its central eye. It can
only target a single creature or object with 1 beam at a
time, regardless of how many beams it fires in total. Each
beam is a ranged touch attack, with a maximum range of
200 feet (no range increment), and inflicts 10d6 points of
force damage on a successful hit.
Energy Loss (Ex) An eye of the watcher uses its own life
energy when it takes more than one action (either a
standard or move) in a round. When it does so, it takes
1d6 points of damage (this damage bypasses its damage
reduction and resistances).
Infused with Life (Ex) An eye of the watcher is infused
with raw life energy from its eldritch source. It uses its
Charisma score to modify its hit points instead of its
Constitution score, and applies its Charisma modifier as a
bonus to Fortitude saving throws.
Lifesense (Ex) An eye of the watcher senses and locates
living creatures within 60 feet, as if it had the blindsight
ability.
Powerful Blows (Ex) An eye of the watcher’s melee
attacks always apply 1.5 times its Strength modifier to
damage, including when it makes a full attack or uses
secondary weapons like its wings or tail slap.
Self-Destructive Teleportation (Sp) An eye of the
watcher can teleport any distance (as per greater teleport
with the capacity to travel to other galaxies), but when it
does so it takes 150 points of damage. An eye never uses
this ability to flee combat, and typically only uses it if it
absolutely must travel to a destination swiftly.


Starflight (Su) An eye of the watcher can survive in the
void of outer space. It flies through space at incredible
speeds. Although exact travel times vary, a trip within a
single solar system normally takes 1d10 days, while a trip
beyond a solar system normally takes 3d10 months (or
more, at the GM’s discretion), provided the eye knows the
way to its destination.
X-Ray Vision (Ex) If it so chooses, an eye of the watcher
can see into and through solid matter to a range of 30
feet. This vision can penetrate 5 feet of stone, up to 1 foot
of most metal, or up to 15 feet of wood or dirt. Thicker
substances or a thin sheet of lead or denser material
blocks the vision.

On Yuggoth, there exists a huge structure known as
the Green Pyramid. It was built eons ago to contain
the Watcher, a colossally powerful entity. Even when
inactive, the Watcher produces vast amounts of
usable energy, so the fungi from Yuggoth have built
cities on the slopes of the pyramid despite the terrible
danger there.
Periodically, the energy drain on the watcher
awakens it, and it strikes out, devastating hundreds of
miles of territory. For the fungi, who have no personal
sense of survival, losing millions of their readilyreplaced population is well worth the energy gained by
tapping into the pyramid.
The Watcher itself is enormous. Though it only
leaves the pyramid every few decades, it often sends
forth a fluttering swarm of eyes. The nature of the eyes
is why, in fact, the entity was named “the Watcher” in

the first place.

Eyes of the Watcher
Each winged eye is actually a separable organ of
the Watcher. The winged eyes can see through the
Watcher’s glowing chest organ, which acts as the
creature’s main sensory apparatus. The eyes are overall
dark gray in color. In essence, only the glowing orb is
the eye itself, while the armored torso and wings are
simple augmentations to give the organ protection
and movement. A typical eye is 12 to 15 feet long, and
weighs around 2,000 pounds.
The Watcher itself “feeds” off any increase in
nearby cosmic entropy. This is the reason for the
Watcher’s massively destructive activity: the more
havoc it wreaks, the more “food” it receives. The eyes
also try to create devastation and ruin because they
can channel this chaos directly to the Watcher. In
other words, neither the Watcher nor the eye “eat” in a
conventional sense. Killing sapient beings, destroying
buildings, and causing volcanic eruptions, etc. is the

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Watcher’s provender.



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