I Getting Started
As you look through the monsters and other
First, they can seek the wealth, which is genuinely
elements of this book, consider many such possible
there as a lure. And second, they might wish to save the
uses, both obvious and subtle. You can certainly use
world from the Old Ones’ return. (They may not know
any adventure or situation you like, merely plugging
about this aspect of the adventure until they get to the
in the Lovecraftian entities. But for a memorable
pyramid, or perhaps only in retrospect.)
and compelling game, spend some planning time
But how else could Nyarlathotep affect the dungeon
considering how the situation is now different because
crawl? Well, I would propose that as he has a thousand
the Cthulhu Mythos is involved.
forms, each separate dungeon level features its own
Everyone’s familiar with the classic dungeon crawl,
avatar of Nyarlathotep, starting out with comparatively
commonly constructed by an insanely powerful lich
weak forms, and working up to the most powerful. I
or a mad wizard. Perhaps the dungeon is instead
would also suggest that each time the adventurers
being run by a Lovecraftian entity of enormous
encounter Nyarlathotep he speak with them, mocking
power. I’ll randomly select a possibility (rolls dice).
their efforts and making suggestions, foul offers, and
Okay, I came up with Nyarlathotep. Arbitrarily I’ve
promises.
named this dungeon “The Twisted Pyramid.” (Seems
This is a dungeon with a kick to it, and yet in
Egyptian-ish.) Now obviously the Crawling Chaos
many ways, it is a normal, expected experience. The
has the ability to create a vast maze full of treasure,
Mythos has added that little extra touch to bring it
traps, and monsters, but why would he? Let’s think
beyond the mundane. With this twist, you can turn
about Nyarlathotep’s personality: he is the mind and
Nyarlathotep into an ongoing foil for the players and
voice of the Outer Gods, and what he primarily cares
for your campaign, using a mere dungeon crawl as their
about is serving them. What if his goal in creating this
introduction to him.
dungeon is to keep up to date on how dangerous the
most powerful adventurers in the world are? He doesn’t
necessarily want to kill them—he just wants to know
How to Use Horror in a
RPG Environment
how they’re doing and how to challenge them. And if
Many of the creatures in the Mythos are so horrendously
these top adventurers are weak enough, he can bring
powerful that even a high-level group cannot kill them.
back the Old Ones to destroy the world with the flick
Some of the entities described in this book are literally
of a metaphorical wrist.
impossible to defeat. Don’t force such a confrontation
Of course, the best way to ensure that he gets a
upon your players without giving them warning. You
good analysis of these adventurers is to tell them the
don’t need much of a premonition—perhaps a shadow
unvarnished truth. Let everyone know that there is
suddenly darkens the moon, or the city’s dogs suddenly
wealth—as well as danger—in the Twisted Pyramid to
and abruptly cease their howling.
draw the finest adventurers available. Once the current
The entities of the Mythos almost always corrupt
crop of adventurers proves too craven and feckless to
those who learn of them. Adventurers who investigate
brave the pyramid, Nyarlathotep will know the world
the ancient lore of Yog-Sothoth or other Great Old
is ready for the end times. Thus, the players have two
Ones should do so through a sea of terrors and ethical
reasons to brave the pyramid—one obvious, one subtle.
5