Tải bản đầy đủ (.pdf) (1 trang)

Campaign guide plight of the tuatha (1) 46

Bạn đang xem bản rút gọn của tài liệu. Xem và tải ngay bản đầy đủ của tài liệu tại đây (929.61 KB, 1 trang )

Chapter Four: Player’s Options

Chapter Four

Player’s Options
Aeliode is a massive and ever changing landscape. Its turbulent and war filled history has left indelible marks not only
upon the land, but also upon its people. Because of this,
players have more options available to them when creating
characters. This chapter reveals a few of these options.

Languages
Most of the languages in Imperiums Campaign Setting
are ones you already familiar with; Draconic, Celestial,
Sylvan, etc. However, there are some languages specific to
the setting. These languages are the dominant languages of
the different nations, kingdoms, and people found in the
world of Aeliode.
Note that there is no “common” in Imperiums. When
adapting monsters and character sheets to this setting, the
common tongue should be replaced by the most prevalent
regional tongue (Issilini, Ostyr, Triufir, or Avitian Standard). Avitian Standard serves as a trade tongue throughout the world, so it is hands-down the most useful language
for an adventurer to know.
Drumspeak, Forest Echo, and Legendre are secret languages that function in a manner similar to druidic. Their
requirements are listed in the description.
Avitian Standard: This is a human tongue of the Avitian
Empire. It is spoken in most areas due to the dominance
of the empire. If there is one language that one can expect
most people they encounter to speak, it is Avitian Standard.
Drumspeak: The dwarves of the Godspine Mountains
use rhythms pounded on large drums to communicate
to the large numbers of dwarves who once resided in the


mountain halls. This secret language is dying out due to
a consistent effort of the Avitian Empire. It is considered
illegal for a dwarf to use Drumspeak.
Fomoire: Native tongue of the Ostmen fomoire.
Forest Echo: Forest Echo is a secret language of the Tuathan Elves used to send messages over long distances. By
running wooden rods around the edges of a series of large
metal bowls, ringing tones are produced that can be heard
by any in within five miles. The combination of pitches
form the words of the message. While messages can be

heard from far away, this method of communicating takes
a long time. Any message takes around 30 seconds for each
word to be sounded.
Huldufólk Elven: This is the language of the elves of
the Godspine Mountains. While it shares some with the
Tuathan Elven, thousands of years has changed most of
language’s words and syntax.
Issilini: This is the native tongue of the Issian Peninsula.
Legendre: This language is used by soldiers of the Avitian
Legions. In addition to the spoken form of the language,
this also covers a basic sign language as well as communication over distance via flags. The spoken version of this
language is such that complex instructions can be given
by using a fraction of the words needed in other languages.
Vocabulary is focused on terms and ideas most needed on
a battlefield so it is next to impossible to use this language
to convey nonmilitary ideas. Legendre is a secret language
only available to Avitian fighters, paladins, rangers, and
warriors.
Ostyr: Dwarves and humans from the Ostmen Island share
this language.

Triufir: Based off of the Tuathan Elves language, the language spoken by the human population of Tir Ydrail.
Tuathan Elven: The language of the elves of the Loc Sil
Forest, the Tuatha de Danann.

Races
There are many races that call the lands of Aeliode home.
Several, however, are specific to the Imperiums Campaign
Setting. Below you will find the new fomoire race from
the Ostmen Islands as well as minor modifications a few
other races

Huldufólk Elves
Huldufólk elves were drastically changed by their experiences fleeing their homeland and time spent in the Ightfal
Tundra. As death stalked their procession, they slowly
became skilled at seeing its cold touch upon the living. The
primitive humans from the tundra mistook this ability as

45



×