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Wininstall macromedia flash

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1
Wininstall Macromedia Flash

Start -> Install Software

Select Macromedia Flash MX 2004

Installs entire Macromedia suite

Dreamweaver, Freehand, etc.
2
Introduction to Flash

Tool for creating animation, interactivity,
multimedia and web-based tracking

Deployable via web or CDROM

Learning interaction templates
add abstract functionality for building
quizzes and other complex interactions
3
Macromedia Flash versions

Flash, Flash MX, Flash MX 2004

Much better help

New components

Better video quality



ActionScript 2.0

Flash MX 2004 Professional

Slides and Forms

Enhanced video options

Available on Lehigh LANs, trial version
at macromedia.com, student versions
4
Wininstall Macromedia Flash

If you haven’t started this already…

Start -> Install Software

Select Macromedia Flash MX 2004

Installs entire Macromedia suite

Dreamweaver, Freehand, etc.
5
Flash textbook and lab (see syllabus):
David Unruh, e-learning with Macromedia Flash MX 2004, 1
st
edition

Getting Started: drawing, text, layers


Animation

Symbols and buttons

Flash Learning Interactions (templates)

Multimedia (graphics, audio, video)

ActionScript (programming language)

Interactive content (e.g., drag-and-drop)

Drills

Simulations

Games
6
Graphical images

Bit-mapped (or raster-based) image:

Matrix describing individual dots—the smallest elements
(pixels) of resolution on computer screen or printer

Bit-map tools ‘paint’ pixels of images

Paint, Adobe Photoshop, Paintshop Pro, etc.


Vector-based image:

Formulas representing geometric shapes

Vector-based tools ‘draw’ shapes of images

Corel Draw, Adobe Illustrator, Macromedia Freehand…

Macromedia Flash supports vector-based animation

Pros and cons of bit-mapped vs. vector-based?

Bit-mapped better for detailed images, photos

Vector-based more efficient for less detailed drawings

Vector-based scale to different resolutions more easily
7
The Flash MX 2004 Workspace
Tools
Timeline
Stage
Properties
Inspector
Panels
Four
parts
Tools
View
Colors

Options
8
Do exercise 1.1 on pages 8-9

This exercise wilil get you familiar with
the Flash MX 2004 workspace…

Creating a Flash document (movie)

Drawing a simple shape

Testing (compiling) a movie

Properties inspector for a movie

Color selector and background colors

Save your work in H: drive (and show me)
9
Drawing lines
1. Select
2. Place the pointer on the Stage
3. Drag the pointer to draw a line
of the length you need
4. Release the mouse
10
Do exercise 2.1 on page 17

Drawing lines in Flash with Line tool


Show me your work when done

No need to save it
11
Drawing shapes

Create shapes by using the Line,
Rectangle, Oval, Pen, or Pencil Tools

Select shapes by using the Selection
Tool and the Lasso Tool

Edit shapes by using Selection Tool
and the Eraser Tool

View, move, copy, and delete shapes
12
Drawing rectangles and squares

To draw a rectangle:
1. Select
2. Place the insertion point on the Stage
3. Drag diagonally

To draw a square:

Hold down the Shift key while dragging
13
Creating rounded rectangles
1. Click

2. Click the Round Rectangle Radius
modifier
3. Specify the Corner Radius and click OK
4. Place the insertion point
and drag diagonally
14
Drawing an ovals and circles

To draw an oval:
1. Select
2. Place the insertion point on the stage
3. Drag diagonally

To draw a circle:

Hold down the Shift key while dragging
15
Using the Pen Tool

To create a straight line:
1. Select
2. Click where you want the line to start
3. Click at a point where you want to place
the end point
4. Drag the direction line

To create a closed path:
1. Click the first anchor point
2. Drag to adjust the curve
16

Do exercise 2.3 on page 22

Drawing a leaf with Pen tool

Show me your work when done

No need to save it
17
Using the Pencil Tool
1. Select
2. Select an option from Pencil Mode list
3. Place the pointer and drag
18
Copying and deleting shapes

To copy a shape:
1. Select the shape
2. Choose Edit, Copy
3. Choose Edit, Paste

To delete a shape:
1. Select the shape
2. Choose Edit, Clear

Flash also offers undo and history

Use undo to experiment!
19

The Zoom tool


Zoom In to magnify a shape

Zoom Out to reduce a shape

The Hand tool

To move the Stage
Viewing shapes
20
Brush Tool modifiers
Brush Mode
Brush Size
Brush Shape
Lock Fill
21
Brush and Eraser Tool modifiers

The Faucet modifier

The Eraser Shape modifier

The Eraser Mode modifier

Erase Normal

Erase Fills

Erase Lines


Erase Selected Fills

Erase Inside
22
Do exercise 2.4 on page 25

Experiment with brush tool
and its modifiers

Show me your work when done

Also experiment with erase tool
and modifiers
23
Working with colors

Apply stroke and fill colors to a shape by
using the Paint Bucket, Ink Bottle, and
Eyedropper tools

Create custom colors, swatches, and
line styles
24
Hexadecimal Values
RGB Colors
1
st
2 – Red Value
2
nd

2 – Green Value
3
rd
2 – Blue Value
Each Value 00-FF (0-255)
25
Hexadecimal Values
Color Name Hexadecimal Value
Black #0000000
White #FFFFFF
Red #FF0000
Yellow #FFFF00
Green #00FF00
Blue #0000FF

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