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Lecture Operating system principles - Chapter 1 and 2: Computer system and operating system overview

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Chapter 1 and 2
Computer System and Operating System
Overview
– The Evolution of Operating Systems
– OS Objectives and Functions
– Instruction Execution
– Interrupts
– The Memory Hierarchy
– Cache Memory
– I/O Communication Techniques

1


Evolution of
Operating Systems
• It may be easier to understand the key
requirements of an OS by considering the
evolution of Operating Systems
• Stages include
– Serial Processing
– Simple Batch Systems
– Multiprogrammed Batch Systems
– Time Sharing Systems
2


Serial Processing
(late 1940s to mid-1950s)
• No operating system
• Machines run from a console with display lights,


toggle switches, input device, and printer
• Problems include:
– Scheduling using a hardcopy sign-up sheet
– Setup time
• loading complier and source program into memory
• saving the object program
• loading and linking object program and common functions
3


Simple Batch System
(mid-1950s)
• Early computers were extremely
expensive
– Important to maximize processor utilization

• Monitor
– Software that controls the sequence of events
– Batch jobs together
– Program returns control to monitor when
finished
4


Monitor’s perspective
• Monitor controls the
sequence of events
• Resident Monitor is software
always in memory
• Monitor reads in job and

gives control
• Job returns control to monitor
5


Multiprogrammed
Batch Systems
• CPU is often idle
– Even with automatic job sequencing.
– I/O devices are slow compared to processor

6


Uniprogramming
• Processor must wait for I/O instruction to
complete before preceding

7


Multiprogramming
• When one job needs to wait for I/O, the
processor can switch to the other job

8


Multiprogramming


9


Time Sharing Systems
(early 1960s)
• Using multiprogramming to handle multiple
interactive jobs
• Processor’s time is shared among multiple
users
• Multiple users simultaneously access the
system through terminals

10


Batch Multiprogramming
vs. Time Sharing

11


Early Example: CTSS
• Compatible Time-Sharing System (CTSS)
– Developed at MIT as project MAC

• Time Slicing:
– When control was passed to a user
– User program and data loaded
– Clock generates interrupts about every 0.2
sec

– At each interrupt OS gained control and could
assign processor to another user
12


CTSS Operation

13


Roadmap
– The Evolution of Operating Systems

– OS Objectives and Functions
– Instruction Execution
– Interrupts
– The Memory Hierarchy
– Cache Memory
– I/O Communication Techniques

14


Operating System
• A program that controls the execution of
application programs
• An interface between applications and
hardware
• Main objectives of an OS:
– Convenience

– Efficiency
– Ability to evolve
15


Layers and Views

16


OS as Service Provider
• Program development
– e.g., editors and debuggers







Program execution
Access I/O devices
Controlled access to files
System access for shared systems
Error detection and response
– e.g., memory error, device failure, division by zero

• Accounting for resources and performance
monitoring
17



OS as Resource Manager
• A computer is a set of resources for the
movement, storage, and processing of
data.
• The OS is responsible for managing these
resources.

18


OS as
Resource Manager

19


Roadmap
– The Evolution of Operating Systems
– OS Objectives and Functions

– Instruction Execution
– Interrupts
– The Memory Hierarchy
– Cache Memory
– I/O Communication Techniques

20



Instruction Execution
• A program consists of a set of instructions
stored in memory
• Two steps
– Processor reads (fetches) instructions from
memory
– Processor executes each instruction

21


Example of
Program Execution

22


Roadmap
– The Evolution of Operating Systems
– OS Objectives and Functions
– Instruction Execution

– Interrupts
– The Memory Hierarchy
– Cache Memory
– I/O Communication Techniques

23



Interrupts
• Interrupt the normal sequencing of the
processor
• Provided to improve processor utilization
– Most I/O devices are slower than the
processor
– Processor must pause to wait for device

24


Flow of Control
without Interrupts

25


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