Tải bản đầy đủ (.pdf) (25 trang)

Slide thiết kế game chương 6 camera

Bạn đang xem bản rút gọn của tài liệu. Xem và tải ngay bản đầy đủ của tài liệu tại đây (1.33 MB, 25 trang )

.c
om

cu

u

du
o

ng

th

an

co

ng

CAMERA

1
CuuDuongThanCong.com

/>

cu

u


du
o

ng

th

an

co

ng

.c
om

STATIC CAMERA

2
CuuDuongThanCong.com

/>

cu

u

du
o


ng

th

an

co

ng

.c
om

SCROLLING CAMERA

3
CuuDuongThanCong.com

/>

cu

u

du
o

ng

th


an

co

ng

.c
om

FIRST PERSON CAMERA

4
CuuDuongThanCong.com

/>

cu

u

du
o

ng

th

an


co

ng

.c
om

THIRD PERSON CAMERA

5
CuuDuongThanCong.com

/>

.c
om

LET THE PLAYER
CONTROL THE CAMERA
 Allow players complete control over the follow

cu

u

du
o

ng


th

an

co

ng

cam
 Free-look camera
 Give players selective control over the camera
 Second person view

6
CuuDuongThanCong.com

/>

.c
om

NOT TO LET THE PLAYER HAVE
CONTROL OVER THE CAMERA
 The most important point to remember when

cu

u

du

o

ng

th

an

co

ng

removing the players’ control of the camera is to
make it clear they don’t have control over it. Once
they realize this, they can focus on the gameplay
and not worry about the camera.

7
CuuDuongThanCong.com

/>

cu

u

du
o

ng


th

an

co

ng

.c
om

TWO AND A HALF D

8
CuuDuongThanCong.com

/>

cu

u

du
o

ng

th


an

co

ng

.c
om

ISOMETRIC CAMERA

9
CuuDuongThanCong.com

/>

cu

u

du
o

ng

th

an

co


ng

.c
om

TOP-DOWN CAMERA

10
CuuDuongThanCong.com

/>

.c
om

CAMERA SHOT
 Extreme wide shot

ng

 Very wide shot

co

 Wide shot

cu

u


du
o

ng

th

an

 Medium shot

11
CuuDuongThanCong.com

/>

.c
om

CAMERA SHOT
 Medium close-up

ng

 Close-up

cu

u


du
o

ng

th

an

co

 Extreme close-up

12
CuuDuongThanCong.com

/>

.c
om

CAMERA SHOT

cu

u

 Cut in


du
o

ng

th

an

co

ng

 Cut away

13
CuuDuongThanCong.com

/>

.c
om

CAMERA SHOT

ng

th

an


co

ng

 Two shot

cu

u

du
o

 Over-the-shoulder shot

14
CuuDuongThanCong.com

/>

.c
om

CAMERA SHOT

ng

th


an

co

ng

 Noddy

cu

u

du
o

 Point-of-view shot

15
CuuDuongThanCong.com

/>

.c
om

CAMERA ANGLE
 Eye level

ng


 High angle

cu

u

du
o

ng

th

an

co

 Low angle

16
CuuDuongThanCong.com

/>

.c
om

CAMERA ANGLE
 Worm’s-eye view


ng

 Bird’s-eye view

cu

u

du
o

ng

th

an

co

 Dutch tilt

17
CuuDuongThanCong.com

/>

.c
om

CAMERA MOVEMENT


cu

u

du
o

ng

th

an

co

ng

 Arc

18
CuuDuongThanCong.com

/>

.c
om

CAMERA MOVEMENT


an

co

ng

 Dolly zoom

cu

u

du
o

ng

th

 Follow

19
CuuDuongThanCong.com

/>

.c
om

CAMERA MOVEMENT


du
o
cu

u

 Pan

ng

th

an

co

ng

 Pedestal

20
CuuDuongThanCong.com

/>

.c
om

CAMERA MOVEMENT


du
o
cu

u

 Dolly

ng

th

an

co

ng

 Tilt

21
CuuDuongThanCong.com

/>

.c
om

CAMERA MOVEMENT


cu

u

du
o

ng

th

an

co

ng

 Zoom

22
CuuDuongThanCong.com

/>

.c
om

MULTIPLE-PLAYER CAMERAS


cu

u

du
o

ng

th

an

co

ng

 Split screen

23
CuuDuongThanCong.com

/>

.c
om

MULTIPLE-PLAYER CAMERAS

cu


u

du
o

ng

th

an

co

ng

 Zooming screen

24
CuuDuongThanCong.com

/>

.c
om

MULTIPLE-PLAYER CAMERAS

cu


u

du
o

ng

th

an

co

ng

 Camera in picture

25
CuuDuongThanCong.com

/>

×