VI
Mythos Items and Artifacts
DISK OF THE HYADES
ask questions of Cthulhu. Additional castings of dream
Aura faint necromancy; CL 5th; Slot none; Price 12,000 gp;
Weight 1 lb.
sending of Cthulhu do not worsen this insanity.
This strange, emerald disk is covered in glowing runes.
When presented strongly to one or more undead
creatures within 45 feet as a standard action, each must
succeed at a DC 13 Will save or be unable to attack the
wielder or the wielder's apparent allies for as long as the
CO NSTRUC TI O N
Cost 48,000 gp; Requirements Craft Wondrous Item,
commune, dream sending of Cthulhu
LAMP OF ALHAZRED
Aura strong conjuration; CL 20th; Slot none; Price
150,000 gp; Weight 1 lb.
wielder continues to present it as a move action each
This odd stone lantern seems out of place no matter
round. Any undead that succeeds on this saving throw
where it is located. When lit in a dark area, the light
or that is attacked by a protected creature is immune to
it casts on any wall reveals visionary windows to other
that disk of the Hyades for 1 day.
times and places. If no time and place is chosen when
CO NSTRUC TI O N
Cost 6,000 gp; Requirements Craft Wondrous Item,
command undead
the lamp is lit, a random one manifests. The viewed
location must have a surface of at least comparable size
for the window to appear on. This window is two-
FLUTE OF THE SERVITORS
way, but does not allow travel. If creatures viewed can
Aura faint enchantment; CL 3rd; Price 6,000 gp; Slot none
traverse the distance on their own, however (such as
When used to play even a single note (a standard
via teleportation), they might investigate the lamp’s
action), this musical instrument imprints the rest of
subject. The chosen subject can be in the future or
an alien melody on the mind of all listeners. Once
the past and at any location, although the location
heard, the melody makes it difficult to concentrate
is accurate only to within 100 miles and the time is
for the rest of the duration (1d6 rounds). No save is
accurate only to within 10 years. The lamp can be used
allowed against this effect. Listeners suffer a -4 penalty
once per hour by burning 1 pint of oil. Extinguishing
on concentration checks and skill checks and must
the lamp closes the window. If fuel remains and the
attempt concentration checks to cast spells (DC 15 +
lamp is activated once more, it shows nothing unusual.
spell level).
A new window cannot be opened until the lamp has
CO NSTRUC TI O N
Cost 3,000 gp; Requirements Craft Wondrous
Item, enthrall
IDOL OF CTHULHU
Aura strong illusion; CL 11th; Slot none; Price 96,000 gp;
Weight 5 lbs.
This small clay sculpture of the great god Cthulhu
allows the bearer to cast dream sending of Cthulhu (see
page 116) three times per day on command without
burned for 1 hour total, using up the entirety of its
fuel. Extinguishing the lantern and adding a new pint
of oil to refuel it is required before the lantern can open
another window.
CO NSTRUC TI O N
Cost 75,000 gp; Requirements Craft Wondrous Item,
greater scrying, foresight, vision
LENG GLASS
causing the target any detrimental effects aside from
Aura strong divination; CL 13th; Slot none; Price 42,000 gp;
Weight 1 lb.
insanity. Once during the duration of dream sending of
This thin, strange, jagged piece of glass is about 1
Cthulhu, an affected target can also cast commune to
foot long. When any creature looks through the Leng
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