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II Mythos Races
limited to two, as if it were a typical humanoid creature,
regardless of the number of arms it currently has.
Languages: Gnorri speak their own language and
Common. A gnorri with a high Intelligence score
can choose Aboleth, Aklo, Aquan, Deep One, and
Draconic as bonus languages.
Variant Gnorri
The gnorri who are most likely to interact with surface
dwelling people (and are thus the ones focused upon
in this section) are but one variant of a diverse species.
Deeper waters host other types of gnorri that have
different hues of skin color. Each of these variants has
slightly different abilities, as summarized below.
Black Gnorri: The deepest ocean trenches are the
domain of gnorri with inky dark flesh. These gnorri
have the see in darkness universal monster ability and
+2 Intelligence instead of +2 Wisdom.
Brown-Green Gnorri: This mottled variant dwells
in coastal swamps and is more comfortable out of water.
They have a land speed of 25 feet but lose amorphous
entrails.
Red Gnorri: These gnorri hail from deeper
waters than typical gnorri. They gain a +2 bonus to
Constitution but lose the ability to grow a fourth arm
Science, already oppressive with its
shocking revelations, will perhaps