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II Mythos Races
Gnorri Weaponry
As denizens of an aquatic realm, gnorri prefer to utilize piercing weapons in combat. When two-armed, gnorri
prefer larger weapons that can take advantage of their increased strength, but when fighting with three or four arms,
they prefer to use light weapons in order to minimize off-hand fighting penalties.
Below are new weapons designed and used by gnorri. Gnorri weapons are almost exclusively made out of the steellike bones of the dahg gahdohl, which is a terribly vicious and dangerous large fish. It is considered taboo to sell the
bones to non-gnorri, however, finished weapons are, in rare cases, traded for things of value to the gnorri that owns
a given weapon.
These weapons, although made from bone, do not have the fragile quality. Unlike most weapons, dahg gahdohl
bone weapons can be worked to improve them to masterwork even after they’ve been manufactured.

Weapon

Price

Dmg (S)

Dmg (M)

Critical

Range

Weight*

Type

Martial

Shardspear


Light Melee Weapons

4 gp

1d4

1d6

×3

20 ft.

4 lbs. P or S —

Exotic

Gnorri shardsword

Special

One-Handed Melee Weapons

35 gp

1d6

1d8

×3




4 lbs. S or P See text
Two-Handed Melee Weapons

Gnorri biting bident
Gnorri longspear

20 gp

1d6

1d8

19–20/×2



100 gp

1d8

1d10

18–20/×2



8 lbs.


P

See text

10 lbs. P or S Reach, see text
Ranged Weapons

Gnorri spearshot
Shotspears (5)

60 gp

1d6

1d8

×3

60 ft.

12 lbs.

P

See text

5 gp
















* Weights are for Medium weapons. Small weapons weigh half as much and Large weapons weigh twice as much.

Gnorri Biting Bident: This long-handled, heavy military fork has particularly nasty, flexible barbs near the tip. When
you confirm a critical hit with the bident, the weapon stays fixed in its target and cannot be easily removed. This can
be exploited in two ways: the most simple is to let go of the affixed bident. The foe must succeed at a Reflex save against
DC 10 + 1/2 wielder’s base attack bonus or the bident sticks; if this happens, the foe gains the sickened condition due
to the pain of a long, sharpened pole protruding from its body until it shakes off the bident with a successful Reflex
saving throw as a swift action. You can also opt to keep hold of the bident, giving the enemy the entangled condition
but preventing you from making further attacks with the arms that hold the bident. The foe can also remove the bident
by succeeding at a grapple combat maneuver check against your CMD.
Gnorri Longspear: This spear is about 6–7 feet in length, 3 feet of which is the blade. The spear is made completely of
bone. You can use a gnorri longspear with reach as a martial weapon. It can be used as a non-reach weapon if you are
Large or you have the Exotic Weapon Proficiency (gnorri longspear). If you have the ability to use the gnorri longspear
as both a reach and a non-reach weapon, changing grip is a free action.
Gnorri Shardsword: This 4-foot weapon has a slight curve with a wide blade and jagged parts that tear the flesh. You
may use a gnorri shard sword as a martial weapon. If you are a gnorri with the weapon familiarity racial trait or have the
Exotic Weapon Proficiency (gnorri shard sword) feat, for the purpose of two-weapon fighting you can treat it as a light
melee weapon; for all other purposes it is a one-handed melee weapon. These weapons are favored as off-hand weapons

by elite gnorri hunters who have learned to attack with three or more weapons.
Gnorri Spearshot: These darts can be fired underwater or into water from air, but every 1 foot traveled in water counts
as 4 feet for purposes of range increments. A spearshot can be used one-handed but requires another hand to reload.
Reloading a spearshot is a move action, or a free action if you have either two free hands (in addition to the hand holding
the spearshot) or the Rapid Reload (gnorri spearshot) feat.
This launcher is powered by elastic ligaments and deep-sea animal gut, like a cross between a bow and a slingshot.
It launches a small spear into the target. When fishing, the gnorri attach a line to the dart, allowing them to retrieve
skewered fish. In war, this is less practical; instead, gnorri often poison their darts.
Shardspear: This spear is about 2 feet in length with about half its length being the blade. It is balanced in such a
manner as to be suitable as a thrown weapon. When thrown, the damage is only piercing.

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