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Campaign guide plight of the tuatha (1) 79

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SKILLS
SKILL NAMES

TOTAL BONUS

Acrobatics
Appraise
Bluff
Climb
Craft (
)
Craft (
)
Diplomacy
Disable Device*
Disguise
Escape Artist
Fly
Handle Animal*
Heal
Intimidate
Interrogate
Knowledge (Arcana)*
Knowledge (Dungeoneering)*
Knowledge (Engineering)*
Knowledge (Geography)*
Knowledge (History)*
Knowledge (Local)*
Knowledge (Nature)*
Knowledge (Nobility)*
Knowledge (Planes)*


Knowledge (Religion)*
Linguistics*
Perception
Perform (
)
Perform (
)
Profession*(
)
Profession*(
)
Ride
Sense Motive
Sleight of Hand*
Spellcraft*
Stealth
Survival
Swim
Use Magic Device*
✓ class skill

Conditional Modifiers

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FEATS
ABILITY MOD

Dex
Int
Cha
Str
Int
Int
Cha
Dex
Cha
Dex
Dex
Cha
Wis
Cha
Cha
Int
Int
Int
Int
Int

Int
Int
Int
Int
Int
Int
Wis
Cha
Cha
Wis
Wis
Dex
Wis
Dex
Int
Dex
Wis
Str
Cha

RANKS

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MISC. MOD

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Feats:

SPECIAL ABILITIES
Abilities:

Effects:

EMERGENCE
Emergence:

Effects:


RENOWN
Bonus:

*trained only

Effects:

Land:

Languages

©2014 William Moomaw | Imperiums Campaign Setting is a trademark of William Moomaw.

Permission granted to make copies for personal use only. | www.imperiumscs.com

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