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Learning XNA 4.0
Learning XNA 4.0
Aaron Reed
Beijing • Cambridge • Farnham • Kưln • Sebastopol • Tokyo
About the Author
Aaron Reed has extensive software development experience and, more importantly,
experience in software development education. He has taught many courses at
Neumont University on topics such as .NET, web development and web services,
DirectX, XNA, and systems design and architecture.
Aaron’s experience in teaching DirectX and XNA for several years to university-level
students helps him understand what topics are easily understood and which ones need
more depth and emphasis. Through his experiences in the classroom, he has developed
a good understanding of what format and sequence makes the most sense when presenting the material. This book follows that format and is meant to present game development concepts in the most efficient and comprehensible way, as proven in the
classroom. When he’s not teaching, writing, or developing, Aaron can usually be found
playing with his wife and kids, preferably in the mountains of Utah.
Colophon
The animal on the cover of Learning XNA 4.0 is a sea robin fish (Chelidonichthys
lucernus), otherwise known as a sapphirine gurnard. While the body of the fish is usually a somewhat bland color mix of browns, reds, and whites, its eyes are a striking
peacock blue.