Roles of Variables with Examples
in Scratch
Computer Science and Software Engineering
© 2014 Project Lead The Way, Inc.
What are variable roles?
•
•
A variable role is the reason we are using the variable.
Variables always remember data for later use. But why are we trying to
remember something?
What are variable roles?
•
•
Certain reasons for using a variable come up over and over.
Eight roles cover 90% of the variable use by first-year programmers.
Fixed
Stepper
Accumulator
Best-so-far
Most recent
Walker
Aggregator
One-way flag
Quick Summary
Fixed
Assigned once
Most recent
Assigned
unpredictably
Accumulator
Running total
Stepper
Predetermined
Aggregator
Running list
Walker
Elements of iterator
sequence of values
Best-so-far
Record holder
One-way flag
Won’t reset flag
until after iteration
What are variable roles?
•
•
Roles say why we are using the variable.
Roles are not syntax.
Examples of syntax include whether the variable is used in a conditional,
in an expression, or in an assignment block.
Variable Role: Fixed
Why use a fixed variable?
•
Create a single place to tweak a number used throughout a program – low
maintenance
•
•
Make code easier to read – no wondering “why subtract 20 here?”
Make it easy to add features: user decides on the constant
Variable Role: Fixed
•
Pattern:
•
Assigned at the head
of a program or at the
head of a code block
• Used in any way later but never assigned again
•
Convention suggests all caps
Variable Role: Most-Recent
Why use a most recent variable?
•
•
•
•
•
•
Retrieve or calculate once, use multiple times
Remember state of a process
Remember user input until needed
Embed explanation
Debug by printing
Pattern: Appears on left of assignment and then in a variety of syntax
Variable Role: Most-Recent
Initialized
Value is used
Unpredictably
assigned
Variable Role: Accumulator
Why use an accumulator variable?
•
To keep a running total or cumulative value – could be multiplication, addition,
net, . . .
•
Common pattern:
1.
2.
3.
Assigned to initial value before loop,
Assigned with
Result used after loop
inside of loop
Variable Role: Accumulator
Pattern: Initialize-Accumulate-Report
Variable Role: Aggregator
Why use an aggregator variable?
•
•
To collect items and remember them all separately
Common pattern:
1.
2.
3.
Initialize to empty collection before a loop,
Append element to aggregate during iteration
The aggregate is used during or after the loop
Variable Role: Aggregator
Pattern: Initialize-Aggregate-Report
Variable Role: Stepper
Why use a stepper variable?
•
•
•
•
Iterate a specific number of times
Know that 5
th
th
th
or 7 or n iteration is being executed
Represent integers– e.g., for factorials
Common
pattern:
Variable Role: Walker
Why use a walker variable?
•
Refer to members of a collection during iteration.
Variable Role: Walker
Scratch requires “indexing” with a stepper like C++. Python and Java are
02
for fruit in fridge:
do_something_with(fruit)
Py
tho
n,
01
Ja
va
easier!
Sc
rat
ch
,
C+
+,
C
•
Variable Role: Best-so-far
Why use a best-so-far variable?
•
To remember the record holder while iterating across many opportunities to set
the record
•
Frequent pattern:
1.
2.
Initialize to worst-possible value before loop,
During iteration, compare something to best-so-far and maybe assign a
new record
3.
After loop, best-so-far used as the true record-best from all iterations
Variable Role: Best-so-far
Pattern:
•
•
•
Initialize
Check and Set Record
Report
Variable Role: One-way Flag
Why use a one-way-flag variable?
•
•
To remember whether any of several opportunities meet a single condition
Common pattern:
1.
2.
3.
4.
“Clear” the flag (initialize) to say the opportunity has not yet been met
Check for condition with each iteration and “raise” flag if true
Flag is not cleared during iteration
After loop, check if flag was raised during the iterations
Variable Role: One-Way Flag
Pattern:
•
•
•
Initialize to clear flag
Check and Raise Flag
Report
Event-driven example
Variable Role: One-Way Flag
Pattern:
•
•
•
Initialize to clear flag
Check and Raise Flag
Report
Procedural
example