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Ø Programming in which more than one dimensions is used to
convey semantics.
Ø Diagrams, icons or demonstration of actions performed by graphical
objects.
Ø It is a methodology in which development allows
programmers to grab and use of ingredients like menus,
buttons, controls and other graphic elements from a tool box.
Ø Introduces key skills of problem solving and visual computer
programming, including the elementary programming
concepts.
Ø Covers the fundamentals & details of following
Ø Visual language
Ø Iconic and symbolic representations
Ø Debugging techniques
Ø Semantics and pragmatics of desktop applications
Ø Web programming
Ø Flow of course would be like this
Ø Fundamentals of OOP.
Ø Console based applications using Visual C++.
Ø CLR based programming using Visual C++.
Ø Desktop based applications using MFC and CLR.
and in the last part we will see
Ø On completion of this course students will have the ability to
comprehend
Ø Concepts of OOP
Ø .NET Framework
Ø Visual C++
Ø ASP.net & C#
Ø Comprehend a programming problem and design a
solution.
Ø Code a solution to a problem for both desktop and web
based applications using visual tools.
Ø IVOR HORTON’S BEGINNING VISUAL C++ 2010,
by Ivor Horton
Ø ASP.NET 4 24-HOUR TRAINER
by Toe.B Right
Ø OBJECT-ORIENTED PROGRAMMING IN C++,
4th Edition by Robert Lefore
Ø BEGINNING ASP.NET 4: IN C# AND VB
by Imar Spaanjaars
Ø For Online Library help
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Ø The student is expected to somehow familiar with the
programming languages and operating systems concepts.